- Improvements to CTM integration
- Path to model is now the same as fabric
- Added compatibility with Musket mod
- Added more compatibility with modded villager types with new guard system (now no longer limited to a specific amount)
- Added statistics for guard conversions
- Set guard village patrol village ai to not operate by default due to lag concerns
- If you were experiencing extreme unintended lag from this mod, consider disabling this ability
- For Ctrl F purposes the specific option is "Allow guards to naturally patrol villages? This feature can cause lag if a lot of guards are spawned"
- Added unique guard yes and no sounds ids for resource pack purposes
- PLEASE NOTE THAT THIS UPDATE CONTAINS BREAKING CHANGES TO ANY RESOURCE PACKS THAT MODIFY GUARDS
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }