- Fix bug with guards eating food
- Fix stray white pixels in guard menu
- Removed Illusioners spawning in raids
This would be better in a separate mod + changes in Neoforge make it completely unconfigurable
- Fixed guards not spawning in villages
- Added config for modpack makers to prevent guards from patrolling villages naturally
- With a large amount of guards this could've caused lots of lag
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }