Added DistanceH and DistanceV
Fixed ExplosionNoDmg MOST case to only explode blocks that have no collision instead of solid blocks (Thought they were the same thing, but solid blocks meant blocks that redstone can pass through)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }