# [HexIntent 2.1.6](https://modrinth.com/mod/hexintent)
Not many additional features but a ton of refactoring bringing more stability and easier maintability.
## New Features:
- **Memory Crystals**: Like properties from [hexcellular](https://modrinth.com/mod/hexcellular) but tied to an item. You can also really jam these things into items capable of casting or storing iotas. Giving them a portable memory bank. I was told they're great for charms, for those subverting the natural laws of order with lani, whatever that means.
- **Permanent Thresholds**: Casting manifest threshold with 35 charged crystals worth of media on a threshold frame will create a permanent threshold. The Presence Intent used as the destination must also be the location of a block of a portal frame.
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## Changes To Gameplay:
- Presence Intents now cost 35 Charged Crystals to make.
- Equation Synthesiser can now take time as a parameter.
- Thresholds can take an optional label and pigment.
- Put a check in to prevent flaying minds from a Mind Vault into another Mind Vault. That felt like cheating.
- Hard dependency on more iotas, strings are used for Menus.
## Fixes
- Equation Hex Cloud refactored to hopefully prevent rare occasions where it would appear at an offset whilst animating.
- Variable parameter patterns now use a helper to avoid confusion when the stack is greater than the total parameter number.
- Numerous rewrites of the documentation so no more overflows in the book.
- Added costs to the documentation.
- Rewrote the visual spell circle to use Hex Castings serializer to prevent string size issues.
- Open Casting Grid now works without a staff.
## Changes
- Hex Menus now use the proper serialiser from Hex Casting instead of a custom one.
- Mixins are now done properly, not more reflections! (I mean, as properly as I'm aware lol).
- Refactored a lot of Actions to use the proper classes.
Optional dependencies
Hexical
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }