## [1.12.2-6.5.2 - March 24nd, 2025](https://github.com/BuiltBrokenModding/ICBM-Classic/releases/tag/release%2F6.5.2)
* __Added__: Validation for gui container host being in same world, valid, and loaded to interaction check
* __Added__: Validation for player moving items into and out of inventories to run the above checks
* __Fixed__: Duplication bug caused by tiles failing interaction check
### Duplication Bug
This was caused by GuiContainerBase failing to set the `node` during construction. With the node being `null` the
interaction check was defaulting to `true`. Leading to no range checks on any player opened ICBM inventories. Which
when combined with chunk save/load exploits can result in duplication.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }