<h2>InControl 1.21-10.1.0</h2><br/> - Fixed the 'area' sphere test. It was incorrect<br/> - Much improved caching for counting. This has a great effect on performance<br/> - New server config file where you can control this counting cache as well as change the radius used for nearest player tests<br/> - TqLxQuanZ added knockbackset/multiply/add as well as knockbackresistanceset/multiply/add<br/> - The spawner system (spawner.json) now supports many new conditions to improve performance and make rules easier to write (avoid the need for spawn.json rules). These conditions are encapsulated in a new 'and' block. There is also a 'not' block for negative conditions<br/> - New 'spawntype' condition for spawn.json. This will allow you to test what type of spawn it is. Possible values are 'spawn_egg', 'natural', 'chunk_generation', 'structure', 'mob_summoned', 'conversion', ...<br/> - New 'potionnoparticles' action for effects.json. This will allow you to do potion effects without particles<br/>
Optional dependencies
The Lost Cities
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }