<p><strong>3.5.0:</strong></p>
<ul>
<li>Reordered all rule checks so that faster checks come first</li>
<li>New 'summonaid.json' file which works the same as the 'spawn.json' file but is triggered when zombies are summoned for aid</li>
<li>Big refactoring to the code to make it much easier to handle</li>
<li>Fixed player test for loot. It was broken</li>
<li>Fixed explosion, projectile, fire, and magic tests for loot in case the damage had no source</li>
<li>When the result of a spawn is 'default' (as opposed to 'deny' or 'allow') then the associated actions are also performed. So only in the case of 'deny' are the actions not performed</li>
</ul>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }