## Infinity Cave 0.4
### All the changes listed below are available for 1.20.1 and 1.20.2+
### WORLDGEN
- Increased the height of Infinity Cave generation from -y56 to -y52.
- The gigantic lava lakes/giant holes to be more stretched on the XZ axis. This causes caves to be MUCH more natural-looking and in many instances bigger. These may necessarily not contain giant lava lakes, but huge open spaces.
- Made the Spaghetti caves more likely to connect and fixed an issue where they would flatten when hitting -y56 looking very weird.
- Spaghetti caves are steeper.
- Pillars can now be much bigger to compliment the larger caves that may generate.
### SULFIDE CAVES
- Added many more flower types.
- Added custom trees and bushes.
- Fixed some delta issues (the green water ponds).
### STRUCTURES
- Structure loot containers will no longer be overridden by placement features.
- Some structures such as Amethyst Geode are now buried and fit much better into the terrain.
- Deep Dark Temple is now more hidden (due to having the best loot pool in the game).
### 1.20.1
> This is the last update for Minecraft version 1.20.1, simply due to time constraints and other reasons.
- Normal mobs now spawn in the caves again.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }