# INFUSE UPDATE - 2.4.5 BETA 11
### Implemented WorldGuard support
Here's how you use the custom flags:
- `blocked-effects`: A list of InfuseEffect keys to prevent players from using within a certain region. Works with both augmented and regular effects.
- `use-spark`: Prevents players from activating sparks in a region.
- `spark-passthrough`: Prevents active sparks from targeting players in the region. Helpful around safe zone borders.
- If you don't want WorldGuard, you can also disable effects across worlds with the new `blocked-worlds` config in config.yml!
- `blocked-worlds` takes a list of strings that corresponds to the internal name of the minecraft world.
- These use NamespacedKeys internally, so make sure to add the "multiverse:" prefix with multiverse, or the equivalent for your plugin.
- If the worldguard flags are in their default state, the `blocked-worlds` config will still be used.
### Bug Fixes:
- Fixed an issue where you could take items out of the RecipeListGUI.
- Fixed an issue where the ritual beam wouldn't be killed.
- Fixed effect crafting and brewing stands.
- Re-implemented Apophis with multiple new configs and abilities.
- Fixed something in ocean and frost (dont remember what)
- Fixed the bug when your inventory was full the effect would get cleared
- Fixed when an inventory click listener sometimes returned console error.
- General bug fixes + Added haste's Item Held Event
Optional dependencies
PlaceholderAPI
Any compatible version
WorldGuard
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }