# Injured Effects v1.4.13
### Updates
- Updated to support 1.21.6 & 1.21.7
### Changes
- Init v5
- Config V3
- Now uses a storage based format.
- This means there will be a file created in your world that you can copy to other worlds to get the same config settings.
- This unfortunately will also reset all current configurations upon update. It was deemed too much to make a conversion method.
- Separated Blood Trails into their own config(from blood itself)
- Improve explanation and information design, including specifying that some bleeding effects are unable to revert to legacy.
### Removals
- Removed demo dialogs, will add them back when they are functional.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Optional dependencies
RRC Resources
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }