### English
1. Optimized: auto-crafting stops with a clear reason instead of retrying silently.
2. Added: Shift+click on Craft crafts a single batch.
3. Added: floating panel status line, red/yellow shortage tint and missing-material tooltip.
4. Optimized: creative Refill fills everything in one click and supports the player inventory.
5. Fixed: creative Refill ignoring stack upgrades of Sophisticated containers.
6. Fixed: missing materials reported as "unsupported screen".
7. Added: API `StopReason` values `MISSING_ITEMS`, `NO_HANDLER`, `NO_CONTAINER`, `REJECTED`.
8. Optimized: the material requirements panel uses a bookmark-style slot flow in a floating overlay.
9. Fixed: creative refill over-supplying materials; demand is now merged by material type.
10. Optimized: multi-candidate inputs default to AE2 encoding order: already-craftable/pattern first, then undamaged, then highest stock.
11. Optimized: alternative-material picker is a draggable/resizable floating panel with a search box.
12. Optimized: the JEI bookmark shortcut is a JEI-chrome icon button and shifts right when ExtendedAE Plus is present.
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### 中文
1. 优化:自动合成失败时明确停止并提示原因,不再无声重试。
2. 新增:合成按钮支持 Shift+点击只合成一批。
3. 新增:悬浮面板状态栏、缺料红/黄标记及缺料清单提示。
4. 优化:创造补料一次补完,并支持补充到玩家物品栏。
5. 修复:创造补料不识别精妙存储/背包的堆叠升级。
6. 修复:材料不足被误报为”界面不支持”。
7. 新增:API `StopReason` 增加 `MISSING_ITEMS`、`NO_HANDLER`、`NO_CONTAINER`、`REJECTED`。
8. 优化:材料需求面板改为书签式槽位流并采用悬浮面板。
9. 修复:创造补充材料过多的bug,现在按材料种类合并需求量。
10. 优化:多候选输入默认按 AE 编码规则选择:已有样板优先,其次完好,再按存量。
11. 优化:候选材料选择改为可拖拽缩放的悬浮面板,并带搜索框。
12. 优化:书签栏进入配方树改为 JEI 样式图标按钮,并避开 ExtendedAE Plus 按钮。
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }