- Fixed a crash found in #25 relating to spawn configuration registration
- Actually defined hitbox sizes
- Made size adjustments to several creatures
- Added the Achillobator, Chilesaurus, Mussaurus, Suchomimus, Thescelosaurus and it's items
- Improved swimming behavior for terrestrial and avian creatures
- Made Dilophosaurus animation fixes relating to its frill
- Added natural breeding as life finds a way
- Added a short amount of health regeneration after full hunger so dinos don't die from hunting too much
- Fixed avian AI to not select the Idle state while flying, and generally improved their behavior
- Increased the chance and timespan of which dinos select a new place to move
- Increased the minimum speed for dinos to move when roaming to stop animations not playing
- Set a minimum speed when a dino is on Ice so it actaully moves
- Add random setting to spawn egg item Fix entities not middle-mouse-clickable
- Drastically reduced spawn rate of many creatures
- Fixes hand feeding, and thereby being able to put entities in the breeding state
- Replaces machine models
- Changed AI to ignore creepers
- Adds tags for each entity in the forge namespace to have compatibility with other mods that add the same entity, as long as they support this too
- Fixes machine input and export logic with pipes and hoppers
- Fixes inworld water input via bucket with fossil cleaner
- Fixes pipe logic to actually select a new fill point Fixes herbivores not being able to self feed
Optional dependencies
Jade 🔍
Any compatible version
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }