## 原文
- 修复ChunkMap的toDrop不是多线程导致区块生成卡死问题
- 修复KMT$basePush锁有概率卡死服务器问题
- 优化ParaServerChunkProvider.testChunkCache
- 尝试优化DimensionDataStorage的锁
- 修改tfmg的代码让他可以工作
## Translation
- Fix the issue of block generation freezing caused by non multi-threaded toDrop in ChunkMap
- Fix the probability of server freeze caused by KMT $basePush lock
- Optimize ParaServerChunkPeople.testChunkCache
- Attempt to optimize the lock of Dimension Data Storage
- Modify the code of tfmg to make it work
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