## New Killers
- Hunter
- If holding knife when sprinting, hunter will speed up
- Hunting Knife replaces Knife in shop
- Hunting Knife will immediately cooldown when stoping holding
- Use ability to refresh Hunting Knife cooldown
## New Neutrals
- Dreamer
- Generates successfully when Nolle's Roles was loaded
- Killer side neutral role
- Initially equip with Dream Imprint
- Dream Imprint can imprint target and protects it one extra hit of life
- When imprinted target is damaged, it will teleport to user
- Turn into a killer based on the civilians who taking Delusion Vial
- The number of civilians taking Delusion Vial is one-fourth of the total number of players
## Wathe Plus Function
- Add safe time when game starts, players can't damage or die in duration
## Issues Fix
- Fix memory leak issues (emerged after version 1.3.2)
- Problem that Noelle's Roles must be loaded before Kin's Wathe can be loaded
- Avoid ability keybinding conflicts with Starry Express
## Roles Modified
- Price of Cook, Drugmaker and Kidnapper items in shop is configurable
- Poison Injector and Blowgun cooldown adjusts to 1 minute
- Physician now can get tip when someone was poisoned and can purchase Pill in shop
- Kidnapper can purchase Revolver in shop now
- Duration of Knockout Drug adjusts to 20 seconds and Knockout Drug can not apply to Robot
## Modifications to Noelle's Roles
- Remove Recaller ability visual effects
## Config Settings
- Plus functions are configurable
- All roles ability are configurable
- Generation conditions of roles are configurable
- Most price of items in shop are configurable
## Improvements
- Fix some problems in language file
- The source code format has been significantly modified (you can check on Github)
Optional dependencies
Noelle's Roles - Wathe
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }