## Modifications to Wathe
- Can set whether killers drop Revolver after killing civilians
- Can set starting coins for civilians, neutrals and killers
- Can set coins obtained for killer after a kill
## Wathe Plus Function
- The inventory can now be opened during safe time
- Game safe time now is disabled by default
## Issues Fix
- Fixed an issue with the display of item cooldowns
- Problem where safe time was not synchronized among different players
- Potential client crash issue that could occur after enabling the Coroner instinct
- Fixed an issue where installing this mod alone would get 200 coins for every kill
- Fixed an issue that Drugmaker and Physician would ignore the Scorpion poison effect
## Roles Modified
- Cleaner generates no longer require the number of players
- Drugmaker now only generates by default when there are 10 players.
- Cook's Pan can destroy it to protects player one extra shooting of life
- Hunter's Hunting Knife has a longer holding-time now and do not enter cooldown if not sprinted
- Kidnapper now initially equips with a Knockout Drug, and the dazed players will be unable to attack or use now
- If distance between Kidnapper and dazed player exceeds 5 blocks, the player will be lifted
- Dreamer now turns into a killer based on the non-killer players instead of civilians
- When imprinted target is damaged, it now will give Dreamer a count to turn into killer
- Taskmaster now only generates on roles with task income
## Config Settings
- EnableNoellesRolesModify master control setting has been removed from the config
## Improvements
- Updated support for the Starry Express guidebook
Optional dependencies
Noelle's Roles - Wathe
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }