* Added 2 KH worlds:
- Traverse Town
- Destiny Islands
* Added the Form gauge
* Now when going into a drive form switches the bar and does not consume all the drive when reverting.
Example: If you have 5 bars and drive into Valor form (cost: 3) you will get the new form gauge (with an amount of bars which depends on the form level) and when it consumes it all / revert you will still have 2 bars.
* To level up the Drive Gauge get a form to level 7 and it will increase by 1, defeating the ender dragon also increases it
* Drive forms can level up, up to 7, each level gives an extra form bar so at level 1 you have 3 bars and in level 7 you have 9 every 2 levels you upgrade the growth ability.
* To level the forms up you have to be in the form and:
- Valor: Each hit gives 1 exp point.
- Wisdom: Each Heartless you kill gives 1 exp point.
- Limit: Each hit gives 1 exp point.
- Master: Each Drive orb you collect gives you (orb value / 5) exp points.
- Final: Each Enderman you kill gives 1 exp point.*
- The remaining experience can be checked in the status page.
* Valor, Master and Final forms have their Keychain Slot in the Keychain menu and will automatically summon the 2 keyblades once activated.
* Once the drive is active you will not be able to change the held item, you can only hold the keyblades.
* The Station of Awakening choice now does matter, it will boost the stat you pick by 2 points (will start with 3 and the other two stats with 1).
* Added new heartless: Crimson Jazz, Emerald Blues and Silver Rock
* Synthesis Ores no longer generate by default, instead they drop from various mobs (Thanks to Halrondo)
* Spell Orbs now generate in some chests
* Added Stats information for drive forms like form gauge and required experience to level up, also locked the buttons for the locked forms.
* Added a handheld gummi ship to cycle through the worlds (only creative).
* Added Nether Blazing, Energy, Dark and Twilight ore.
* Added Org. XIII portal system. Note: needs the Org Portal Block in order to work
* Added command deck for Org. Members, changes to it when you wear the full armor set.
* Added Xemnas’ Cloak
* Fixed the pedestal, now will show the keyblades with no need to open it first.
* Heartless will spawn only once the EnderDragon has been defeated.
* Going through the portal in The End travels to Traverse Town.
* Modified the /kkdimension command, to allow you to travel through KK worlds.
* Re added the background music with the updated resourcepack.
* Re added villager houses from 0.7 version.
* Added info in the Debug mode (F3).
* Final form will no longer be able to trigger Antiform.
* Rebalanced default keyblade values.
* Fixed antipoints formula.
* Fixed Hi potion recipe (was the same as the potion).
* Hopefully Fixed the Save Point.
* Org weapons now have their member name in the tooltip again.
* Interaction in the SoA will be denied for survival players.
* WINNER stick can now be sold for 5000 munny.
* Fixed OffHand attack in 3rd person.
* Added more models:
- Repositioned and rescaled some models
- Added Yaksha, Asura, Death, Justice, Conserto, Dacapo, The Joker, Harmonics, Quintet, Ampoule
- Added more of the keyblades, Zero One, Starlight, Glimpse of Darkness, Silent Dirge, Omega Weapon, Cold Blood, Deep Freeze
- Added model for the portal system
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }