* Chakrams no longer set things on fire.
* New config options (Laser Circle cost, Laser Dome cost, Bomb Heartless should explode when lit on fire, DP orbs value multiplier).
* Chakrams will now pierce a bit losing speed and damage on each pierce.
* Kingdom Keys ores are now under forge:ores (Thanks to UnseenAcademical).
* Lock On has now a max distance of 35 blocks.
* Affected by gravity and gliding will put you in swimming animation.
* Glide will now be faster and scale it’s speed based on level.
* Magnet Blox in attraction mode will no longer leave entities stuck and unable to leave it.
* Boosted a bit Valor Form and Final Form jump height when on level 7.
* Master Form will always get at least 1 exp point.
* Camera not adjusting in some poses (sleeping, swimming…).
* Some issues with the HP bar always showing a red portion.
* Target HP bars carrying over the new locked on entity.
* Org weapon selection menu having badly positioned weapon icons.
* Crashes regarding Immersive Portals.
* Magnet Blox server crash.
* Some crash when stuck under a certain submenu and some value is null (not too much information on how to recreate that one).
* Crash if you died while levelling a drive form.
* Prominence and fatal crest models.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }