Added:
- Fast and Slow Thunder Trail limits (Larxene).
- EXP get display when defeating enemies.
- Marluxia’s Scythes can now be thrown with Strike Raid.
- Lucky Strike as Limit Form lvl 6 reward to base player.
- Water Boost (new) to Crabclaw.
- Grand Magic Haste to Elemental Encoder.
- Emerald Blues heartless.
- Levelup datapacks can now change the default stats for a player (the initial +1 on their stat and even initial abilities like Zero Exp).
Changed:
- Datapacks can now access to drive form level up abilities rewards.
- Moved limits configs to datapack for support.
- Looting and Lucky Strike will now affect recipe drop chance.
- Ribbon and Petite Ribbon have been nerfed so it’s more progressive like in KH3.
- Roxas’ combo with Epic Fight is now longer and the player will no longer float.
- Thunder will now damage enemies a few blocks above too.
- Curaza will now refill the hunger bar too.
- Aerora and Aeroga damage have been nerfed.
Fixed:
- Water and Blizzaza will no longer harm party members (and self).
- Crash regarding bomb heartless exploding by fire.
- Dark resistance not displaying correctly in status.
- Sweet Memories and Rejection of Fate positioning in first person.
- Sometimes the used limit attack was not the selected one.
- Fire/Blizzard/Thunder boost wouldn’t stack past 1.
- Creeper nobody not rendering level and other elements.
- Soldier hitbox was too tall.
- Crash when taking away an ability which you only had once with command.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }