# 1.5.8.6
### Additions
- Config options to have Deposit Media and Withdraw Media work on players
- Disenchantment of self patterns
- Enchanted Buk (and its entry)
- Spell Circles weren't working
### Changes
- Amel Orbs (Hextended interop) work in any casting env with hands now
- Player Ambit to Enchanted Sentinel Ambit now must be 1:2 (the evil way)
- Mold Amel no longer does not preserve item NBT (e.g. focus necklaces going through it will not have their iota destroyed)
- Ritus sprite update (wtf was that)
### Fixes
- Ancient Tomes weren't working??? (one-letter fix)
- Config fuckery
- Crash with Hierophantics
- Math engine did not recognize the symbols π and e
- Random ass crash with mixins specifically for Hexwoven??
- Thoth's Manipulators weren't working specifically on Thoth's Gambit :dead:
- mipmaps were set to 1 instead of being allowed to live because of some textures (sorry)
### Interop
- Hextended
- You may now modify how much ambit an Amel Orb gives around the stored position from the config
- HexConnect (meaning Forge)
- Chalk still doesn't connect properly, and ChalkWithPattern will crash your game apparently.
- Sorry, these bugs are kind of anomalous.
- Deposit Media should work with Oneironaut without crashing now though!
Optional dependencies
Hexal
Any compatible version
Hierophantics
Any compatible version
Hexical
Any compatible version
Hextended Staves
Any compatible version
EMI
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }