Every version changelog is bigger than the last!
- Fixed enchantments being able to take too much Amel and making negative nums
- Fixed Imbue Amel taking too much media
- Fixed Imbue Amel not properly doing it's fucking thing of repairing shit
- Fixed a potential crash in Imbue Amel
- Fixed LivingEntity mixin crashing because i can't mixin to constructors for shit (just removed the inject)
- Made the Patchouli book read better in some places
- Renamed the old Imbue Mind (the one that recharges stuff) to Mind Liquefaction
- Mainhand-reading patterns have been generalized to any hand
- Also generalized many patterns to take any hand
- generalization has allowed most patterns to work on casting circles too
- Mainhand mishap has been generalized to any hand as well
- Not Enough Items In Offhand mishap has been generalized as well
- Added Equivalent Block D.
- Added Equal Block Dist.
- Added Hastenature
- Imbue Amel can now lowkey make enchanted books more powerful
**NOTE FOR MIGRATORS:**
Per world shape patterns have changed the shape they choose per world. I dunno why.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }