## Release 1.21-1.7
Updated at **2024-07-10 06:03**.
**Changelog**
**Release 1.21-1.7**
-
- Ported from 1.20.6-1.7
- Added Integration with the World Host mod, having access to the friends list
- Added Flying View Roll option in Game Settings section, and its function when fall flying
- Added a multiplayer warning when selecting the Join tab
- Added a Respawning screen, as in LE
- Added Cursor Mode slider in Game Options section
- Added Legacy Creative Block Placing function and its toggle in Game Options section
- Added a fully functional Keyboard Interface, it'll generally appear when pressing edit boxes
- Added PlayStation® Vita Edition Control Tooltip type
- Added Display Gamma option in Graphics section
- Re-Added Autosave Interval slider in Game Options section
- Added LE Player Attack Weak sound when punching the air
- Added possibility to open the LAN in the Host Options Interface
- Added LE Info function to the Crafting Interface
- Added LE "Not Enough Ingredients" hint to the Crafting Interface
- Added Vertical Bobbing, to better match LE
- Added ability to add/change control icons with resource packs. They are selectable even without a controller connected
- The Autosave screen is now more accurate with LE
- Completely reworked cursor system.
- New Cursor modes: Auto (Default) | Always | Never
- Now when a controller is connected, but the mouse is moved (and the cursor mode is set to Auto), the cursor is enabled again.
- Changed Edit Box and Slider Button widgets to be more similar to LE
- Reworked Animated Character, now the fall flying pose will work more similar to LE
- Now packets won't be sent if the mod isn't present in the server
- Elytra flying creative jump will now remove any vertical delta movement when stopping to jump
- It's possible to "Pick Entity" when in survival mode (if you have the respective item)
- Flying will allow to step up like in LE
- Map coordinates are now be based on the player's eye height
- Replaced `libsdl4j` by `IsXander's libsdl4j`, meaning natives will now be optionally downloaded if selected (needed to work), and with other improvements coming with SDL3
- Now, *Use* and *Attack actions* will be more similar to LE
- Interfaces will now move to the left when a hint appears, as in LE
- Completely reworked the Control Icon system. Now using data-driven resources in `namespace:control_tooltips/icons.json`, meaning it's possible to change the icons used for keyboard/mouse and controller
- The Interface Distance slider was re-added in User Interface Section and affects the Control Tooltips
- The PlayStation® 4 Edition Control Tooltip type uses the 1080p version
- Name Tag Border is more similar to LE.
- Its color will fill the background if you move away from it
- It is now visible behind blocks
- Scoreboard is more similar to the LE style
- Tweaked Experience bar number to be more similar to 1080p version of LE
- Re-Worked the Merchant Interface to support scrolling between off-screen elements, with the mouse or arrow navigation
- The size of the Main Menu Splash is more similar to the LE
- Crafting, Stonecutter and Loom interfaces now support mouse scrolling between off-screen elements
- Holding the *Use* key mapping when sprinting while flying will no longer have any effect
- It's now possible to open the inventory when an advancement toast is on the screen
- Enhanced Chat Screen
- Now the chat is at the same position as when unfocused
- It's bordered and have control tooltips
- Enhanced Legacy Creative Flight, now its sprint speed is based on effective render distance, and some other minor changes
- If Auto Resolution is active, the mod will try to match the closest standard resolution
- Enhanced Death screen, now matches better with LE
- Now the player's hand will be invisible when dying
- Removed Architectury API dependency
- Fixed selected advancement in Advancements screen being maintained even when changing tabs
- Fixed inaccurate layout spacing and inability to scroll in the Leaderboards screen
- Fixed /legacyTip custom `<custom_tip>` display `<targets>` command not working when there is no item defined
- Fixed controllers not being disconnected when changing the selected controller
- Fixed music stopping when changing dimensions
- Fixed inventory item repair not working correctly
- Fixed autosave being performed even with it disabled
- Fixed mouse scrolling and page change not working in the Advancements screen
- Fixed a vanilla bug in the animal love mode, where the love particles only appeared at the beginning, due to the `inLove` time not being synchronized with the client, causing the control tooltip to not work correctly
- Fixed entities in icon holders with parts being rendered outside of it
- Fixed being able to toggle the crouching when the player is in water
- Fixed player crouching when exiting a vehicle
- Fixed player making the crouch pose when in water
- Fixed played data not being saved when exiting a server with auto saving disabled
- Fixed any incompatibilities related to the main menu screen not being the one from the vanilla
**Release 1.20.6-1.6.6**
-
- For now, the Datapack Selection screen will set the Create World screen as a fix for selected datapacks not being loaded
- Removed InBedChat screen when sleeping
- Fixed component hover effect not appearing in Death screen
- Fixed crash when opening PackSelection screen
**Release 1.20.6-1.6.5**
-
- Added a new default for 1080p in Auto Resolution option
- Now, the text shadow was moved one pixel
- Fixed arrow navigation in Pack Selection screen
**Release 1.20.6-1.6.4**
-
- Added LE unused enchanting slot icon in Enchanting screen
- Added Distribute control tooltip in container screens
- Added an Auto Resolution option to the Graphics section, which disables the Interface Resolution slider and uses recommended presets
- Added a Controller Handler slider to the Controller section, it's now possible to change the API used for controller support
- Added a Smooth Movement option to the Controller section, it's now possible to enable the analog stick movement
- Added LE-style to the Advancements screen
- Added Leaderboard Listing Manager
- Added Leaderboards screen (replaces Stats screen)
- Added Dead Zone sliders for Left Stick, Right Stick, Left Trigger and Right Trigger in Controller section
- Added 1.21 items and recipes in Crafting, Creative Mode and Loom interfaces, thanks to Steeve for adding them
- Added compatibility with Mod Menu config screens
- Now, the starting map is a level 3 map
- Now, levels without any save data will be deleted when exiting without saving
- Fixed Crafting Interface not giving remaining crafting grid items
- Fixed crashes related to loading save
- Fixed not being able to click widgets multiple times
- Fixed last Stonecutter screen row not being selectable
- Fixed Crafting and Loom interfaces not focusing the first crafting button when changing the tab
- Fixed incompatibilities with several mods, by changing insecure mixin implementations
- Fixed entities saving when unloading chunks even with autosave disabled
- Fixed Classic Crafting not being saved after player respawn
- Fixed NBTIngredient not working properly in Neoforge with autocrafting
[Click here for complete changelog](https://github.com/Wilyicaro/Legacy-Minecraft/commits/1.21)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }