## Release 1.21-1.7.3
Updated at **2024-09-04 17:01**.
**Changelog**
**Release 1.21-1.7.3**
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- Added Resource Assorts system, which is basically groups of resource packs that have a customizable title, description, icon and background, which can be easily removed or removed using their selector (which replaces the Resource Packs selector)
- Added sounds with random pitch, like in LE
- Added some common colors: `intro`, `title_text` and `stage_text`
- Added cyclic navigation to confirmation screens
- Added LE-style textures to the High Contrast builtin resource pack
- Added an activation animation when obtaining `Hero of the Village` or `Voluntary Exile` advancements, like in LE
- Added Movable Block Entities, along with the `legacy:pushable` block tag, which determines what can be pushed
- Added System Language option in Languages screen
- Added Squid motion bubbles, like in LE
- Added triggers menu navigation (done with Page Up and Page Down keys with kb/m)
- Added `force` boolean argument (false by default) after the target argument in legacyTip command, to forcibly set the displayed tip, instead of "accumulating"
- Added `Search Creative Tab` option in User Interface section
- Added `Show Armor Stand Arms` Game Rule
- Added `TNT Explodes` Game Rule
- Added `TNT Limit` Game Rule, with `20` being its default value
- Added `Player vs Player` Game Rule, replacing the property value in servers
- Added a world cache system, replacing any changes to the world saving
- Added an alphabetical sorting in Mods screen
- Added the possibility to open the Pack Selection screen directory with the `O` key or the up button
- Added the possibility to some game rules be changed even with host privileges disabled
- Added Mojangles 11 font, being used in boss bars and icon holder tooltips in resolutions <=720p
- Added top messages, with small and medium sizes, currently only used for the Autosave countdown
- Re-Added `Autosave When Paused` option in Game Options section
- Tweaked `inventory_gray_text` and `chat_background`common colors to better match LE
- Tweaked the tick box text position to better match LE
- Tweaked the gamma to be more similar to LE
- Enhanced Arrow Navigation, now all interfaces have cyclical navigation, which is according to the
- Now the selected item tooltip height will depend on the amount of lines of hearts, like in the LE
- Now the explosion will have smoke particles and is therefore more similar to LE
- Now, huge explosion particles are darker and therefore more similar to LE
- Now, smoke, gust and huge explosion particles have a smoother frame change
- Now, it's possible to swim without being underwater
- Now, the highlighted widgets will have textures more similar to the LE by default
- Now, the slot highlight will be a texture, like in LE
- Now, the menu background will be a texture, like in LE
- Now, the crafting interface info and item tooltip will have a scroll function
- Now, the mod settings will be saved in `.minecraft/config/legacy_options.txt` (don't worry you won't lose your settings when updating to this version)
- Now, the Edit Box cursors will better match LE
- Optimized Animal InLove client sync
- Now, the Animated Character is more accurate with LE, whether in position, size and rotation
- Now, the Animated Character will appear when exiting containers while using armors, like in LE
- Now, the Vertical View Bobbing won't be applied when flying, like in LElast selected button
- Now, hints won't move the interface if they are disabled
- Now, the Not Enough Ingredients hint won't be displayed if hints are disabled
- Now, looked block and entity hints won't "accumulate" anymore
- Now, the Creative Interface panel will use a separated sprite
- Now, maps won't show blocks outside the world border
- Now, the saved hotbars tab will be shown when the `Display Vanilla Tabs` option is enabled
- Now, armor stands will show arms when placed if `Show Armor Stand Arms` is enabled
- Now, it's possible to change the pose of armor stands by interacting with them or using a redstone signal, just like in LE
- Now, the hand sway is 50% slower to be similar to LE
- Now, bone meal can be used in flowers, like in LE
- Now, maps will snap in a LE-like grid
- Now, the chat will have a safe zone like in LE, which will change its size according to the `Interface Distance`
- Now, the chat edit box will have a safe zone
- Now, the selected item name will appear every time an item is different from the last selected
- Now, the selected item name will remains based on the amount of tooltip lines
- Now, the healthbar is more similar to LE
- Removed `Force Yellow Text` option
- Fixed `Invalid player data` when joining a save with other gamemode selected
- Fixed Autosave value being loaded incorrectly
- Fixed Elytra crouch pose changing the first person hand
- Fixed Elytra crouch pose having the default crouch pose
- Fixed unloaded entities not saving when the autosave is disabled
- Fixed manual save happening when exiting and save the game, which could cause chunk corruption in rare and specific situations
- Fixed Enchanted Golden Apple and String recipes
- Fixed animal leash not being visible
- Fixed `Equip` control tooltip appearing for body armors even when there is no equippable mob
- Fixed tags and recipes not being added, due to path changes
- Fixed keyboard opening on Edit Book screen when pressing Space key
- Fixed keyboard layouts not working properly
- Fixed broken creative items search
- Fixed incorrect ingredients being consumed when doing auto-crafting
- Fixed some player options not requiring permissions on the server side to be changed
- Fixed tutorial world conversion problems
- Fixed autosave interval not working correctly
**Release 1.21-1.7.2**
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- Horse screen background not being rendered
**Release 1.21-1.7.1**
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- Fixed custom recipes advancements not being given to the player
**Release 1.21-1.7**
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- Ported from 1.20.6-1.7
- Added Integration with the World Host mod, having access to the friends list
- Added Flying View Roll option in Game Settings section, and its function when fall flying
- Added a multiplayer warning when selecting the Join tab
- Added a Respawning screen, as in LE
- Added Cursor Mode slider in Game Options section
- Added Legacy Creative Block Placing function and its toggle in Game Options section
- Added a fully functional Keyboard Interface, it'll generally appear when pressing edit boxes
- Added PlayStation® Vita Edition Control Tooltip type
- Added Display Gamma option in Graphics section
- Re-Added Autosave Interval slider in Game Options section
- Added LE Player Attack Weak sound when punching the air
- Added possibility to open the LAN in the Host Options Interface
- Added LE Info function to the Crafting Interface
- Added LE "Not Enough Ingredients" hint to the Crafting Interface
- Added Vertical Bobbing, to better match LE
- Added ability to add/change control icons with resource packs. They are selectable even without a controller connected
- The Autosave screen is now more accurate with LE
- Completely reworked cursor system.
- New Cursor modes: Auto (Default) | Always | Never
- Now when a controller is connected, but the mouse is moved (and the cursor mode is set to Auto), the cursor is enabled again.
- Changed Edit Box and Slider Button widgets to be more similar to LE
- Reworked Animated Character, now the fall flying pose will work more similar to LE
- Now packets won't be sent if the mod isn't present in the server
- Elytra flying creative jump will now remove any vertical delta movement when stopping to jump
- It's possible to "Pick Entity" when in survival mode (if you have the respective item)
- Flying will allow to step up like in LE
- Map coordinates are now be based on the player's eye height
- Replaced `libsdl4j` by `IsXander's libsdl4j`, meaning natives will now be optionally downloaded if selected (needed to work), and with other improvements coming with SDL3
- Now, *Use* and *Attack actions* will be more similar to LE
- Interfaces will now move to the left when a hint appears, as in LE
- Completely reworked the Control Icon system. Now using data-driven resources in `namespace:control_tooltips/icons.json`, meaning it's possible to change the icons used for keyboard/mouse and controller
- The Interface Distance slider was re-added in User Interface Section and affects the Control Tooltips
- The PlayStation® 4 Edition Control Tooltip type uses the 1080p version
- Name Tag Border is more similar to LE.
- Its color will fill the background if you move away from it
- It is now visible behind blocks
- Scoreboard is more similar to the LE style
- Tweaked Experience bar number to be more similar to 1080p version of LE
- Re-Worked the Merchant Interface to support scrolling between off-screen elements, with the mouse or arrow navigation
- The size of the Main Menu Splash is more similar to the LE
- Crafting, Stonecutter and Loom interfaces now support mouse scrolling between off-screen elements
- Holding the *Use* key mapping when sprinting while flying will no longer have any effect
- It's now possible to open the inventory when an advancement toast is on the screen
- Enhanced Chat Screen
- Now the chat is at the same position as when unfocused
- It's bordered and have control tooltips
- Enhanced Legacy Creative Flight, now its sprint speed is based on effective render distance, and some other minor changes
- If Auto Resolution is active, the mod will try to match the closest standard resolution
- Enhanced Death screen, now matches better with LE
- Now the player's hand will be invisible when dying
- Removed Architectury API dependency
- Fixed selected advancement in Advancements screen being maintained even when changing tabs
- Fixed inaccurate layout spacing and inability to scroll in the Leaderboards screen
- Fixed /legacyTip custom `<custom_tip>` display `<targets>` command not working when there is no item defined
- Fixed controllers not being disconnected when changing the selected controller
- Fixed music stopping when changing dimensions
- Fixed inventory item repair not working correctly
- Fixed autosave being performed even with it disabled
- Fixed mouse scrolling and page change not working in the Advancements screen
- Fixed a vanilla bug in the animal love mode, where the love particles only appeared at the beginning, due to the `inLove` time not being synchronized with the client, causing the control tooltip to not work correctly
- Fixed entities in icon holders with parts being rendered outside of it
- Fixed being able to toggle the crouching when the player is in water
- Fixed player crouching when exiting a vehicle
- Fixed player making the crouch pose when in water
- Fixed played data not being saved when exiting a server with auto saving disabled
- Fixed any incompatibilities related to the main menu screen not being the one from the vanilla
[Click here for complete changelog](https://github.com/Wilyicaro/Legacy-Minecraft/commits/1.21)
Developer information
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