# Bdubs Mecha
## muahahahaha
- Added the Bdubs mecha skin for Armistice. It looks beautiful.
- Added two new NBT tags for the Bdubs entity, `pushable` and `shouldDespawn`. Both are booleans.
- Updated `showcaseMode`. Instead of enabling `NoAI` and `Invulnerable`, it now enables `Invulnerable`, `pushable`, and disables `shouldDespawn`. This allows the Bdubs entity to look at the nearby players, which I wanted. I don't believe previous Bdubs entities with this tag will be automatically updated.
- Added new optional `altItem` field for the Bdubs variant datagen. It's just that, an alternative item for the variant.
- Improved the spyglass waving feature slightly.
- Made it so locked shoulder entities stay locked after relogging.
- Added imposter egg and tnt block items for use in ModFest.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }