## Minor
Sneaking now disturbs the dust around you significantly less
- `sneakMultiplier`_(default: 0.2)_: Multiplier for dust disturbance force when the player is sneaking.
Added a new dust mode requested (demanded) by my friend. (Experimental)
**Optimizations**
- **Garbage Collection** Removed heavy `BlockPos.containing()` object heap allocations in the main ambient dust tick loop by migrating to a thread local `MutableBlockPos`.
**Bugfixes**
- **Action Dust Physics:** Fixed an issue in `ActionDustParticle` where ground friction and velocity dampening were being applied twice per tick.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }