* Added interaction hand to use method in tile and structure (closes #938)
* Fixed premade structures ingredient issue (required tiles instead of the actual structure item)
* Potential fix for broken transformable box inventory rendering
* Reworked door rendering to make use of sodium renderer to allow for smooth transitions (also fixes weird artifacts caused by opening/ closing a door)
* Fixed a few memory leaks
* Updated to Embeddium 3.1.0
* Updated to Oculus 1.6.15
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }