**v1.0.5**
- SpartanWeaponry: Localized Throwing Weapons hardcoded "Material Bonus:" tooltip text.
- Improved handling of an item name when it has both Name and LocName NBT tags. It won't be ITALIC-hardcoded, but retain coloring, like for enchanted items.
- ScalingHealth: Localized April Fools and other messages.
- ScalingHealth: Localized Blight death message and added its killer to the message.
- Charm: Localized generated loot Crates names.
- FishingMadeBetter: Caught fishes will have LocName instead of Name, for consistency. And during checking fishes in inventory, their names won't be updated (this means previous fishes won't stack with new ones. But hey! Now if you rename a caught fish, its name won't be overwritten!).
- InfernalMobs: Added missing lang keys for several mobs from different mods.
- SetBonus: Improved the way bonus and set names are localized.
- FBP: Fixed "Open Menu" keybind not being localized.
- ScalingHealth: Keybind category turned from "scalinghealth" to "Scaling Health".
- Replaced more Overwrites with more precise injections, for compatibility.
- Added entity.ItemFrame.name lang key.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }