**v1.0.7**
I realized SRParasites published an update where they moved the Evolution chat messages to another class, so I took my time and also improved a couple of details in my mod.
- JAR's logo.png now matches the CurseForge page project logo.
- Now if Fermium Booter isn't present, Minecraft will tell users 'fermiumbooter is not loaded', and the game won't continue loading. (There are still people that forgets to install Fermium Booter and reports me nothing gets translated, only to find out Fermium Booter was missing).
- Credits in my mod info screen are now more detailed and formatted.
- [FML] Mod status text ("Available", etc) in Mod List screen is now translatable.
- [SRParasites] Evolution messages mixins now reflect the class changes in new SRParasites.
Optional dependencies
Hwyla
Any compatible version
Serene Seasons
Any compatible version
Neat
Any compatible version
Spartan Weaponry
Any compatible version
Corpse Complex
Any compatible version
ItemPhysic
Any compatible version
Scape and Run: Parasites
Any compatible version
Charm
Any compatible version
Dynamic Trees
Any compatible version
Just Enough Items (JEI)
Any compatible version
iChunUtil
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }