Changelog
1.2.3 - 2026-07-13
Lumina Shader Lite 1.2.3 is a maintenance release focused exclusively on bug fixes. It does not introduce intentional visual changes or new features.
Fixed
Corrected vertical image-sharpening offsets on non-square resolutions.
Replaced undefined reversed smoothstep calls in dark-color tonemapping.
Corrected the Distant Horizons water fade to behave consistently across GPU drivers.
Removed invalid GLSL text from the reserved composite2 program.
Centered the final dithering noise to prevent a small positive brightness bias.
Added the missing default profile mapping so the active defaults are identified correctly.
Removed the incorrect "Default" label from the High profile.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }