---
# Lycanites Mobs Update: Incursion - Version 0.1.0-alpha
---
## Fixes
* Fixed Imp-type creature walking animations and prevented feet clipping into the block below while in fly mode
* Repaired Worm burrow AI and various other AI pathing issues
* Optimized mob AI logic to skip expensive, unnecessary calls
* Behemophet throw now properly updates the target's velocity
* Ranged speed attribute is now set properly in mobs
* Custom boss aliases now display correctly in boss bars
* Underground dungeons now generate multiple layers always
* Greatly optimized dungeon generation, including layout planning, tag lookups, and more
* Grues now reveal themselves after a successful melee attack
* Pets and familiars now teleport near their host without landing inside blocked positions
* Eliminated a memory leak caused by creature and projectile OBJ caches retaining rendered entities after death or unload
* Resolved a version checker error when joining a world
* Corrected the glowing layer when shaders are enabled
* Improved shader performance through static vertex calls when Iris or Oculus is enabled
* Greatly improved entity-rendering performance when shaders are enabled
* Mob event titles now render correctly on screen
* Seasonal items now use entity-drop loot to let modders cancel the drop if desired
* Resolved a rare crash caused by certain data timing
* Beastiary data no longer disappears after changing dimensions
* Projectiles & Equipment now render properly when shaders are enabled
## Added
* Most hard-coded item and block references now use dedicated `lycanitesmobs` tags
* Dungeon layouts now support `minDistanceFromSpawn`, which defaults to `500`
* Creature classes now include Forge hooks where applicable
***This mod is currently under development and will have various bugs that are actively being worked on!**
Before reporting bugs, please join the official Lycanites Mobs [Discord](https://discord.com/invite/HmxsDWE), where known bugs, incompatibilities, and up-to-date information on current development and future plans are available!
*Right click any mob with a stick to recolor it! A preview of what is to come in future updates :)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }