Features:
- Textures which are recoloured in-game now take this recolouring into account.
- Blocks such as leaves use the colour that they appear in the inventory.
- The grass block top texture uses the colour that it appears in the inventory.
- The grass block side texture is currently unsupported.
- (I'm still open to feedback on how to better handle blocks which change colour depending on biome or other factors)
- Added ModMenu integration
- Added ClothConfig integration
- Added config option to enable/disable colour info in tooltips outside of the colour picker UI.
- Added config option for functionality of RGB sliders in the colour picker. Can now choose if the list of blocks updates while scrolling, or after scrolling has finished.
Changes:
- Changed colour of tooltip text from aqua to grey and light grey.
- Texture names now display in dark grey and hex codes display in light grey.
Bugfixes:
- Fixed blocks getting duplicate entries when rejoining a server or world multiple times in the same session.
Optional dependencies
Cloth Config API
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }