Added more material types
Added lava noise that moves
Added stronger rays during sunset and sunrise and doesnt come back under terrain
Changed shadows to avoid shading on unneeded surfaces
Changed rays radius to become smaller
Changed nights to become faster instead of being stuck in sunset so long
Changed iron golems to be reflective
Removed saturation that only affected lower amounts
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }