# Mine Treasure 1.4.3
## Updated to 1.21
> **Developer Note:** Attribute changes, most enchants will be listed as attributes in item tooltip. Attributes have moved from UUID to an ID system, hopefully this does not break anything when a player is upgrading from 1.20.6 to 1.21.
## Modded Biome Tag support
- Treasures now have biome priority, it will check the prioritised biome tag. No Mine Treasure biomes have changed as a result of this. However, most mods should now be compatible with Mine Treasure since this allows for Mine Treasure to utilise `c:tags`
## Bugfixes
- Fixed Rare Charms not having a timer.
- Fixed Meadow being consider both Flower and Mountain biome.
- Fixed Spawn Frequency settings to show actual percentages.
- Fixed Reach potion potentially not resetting the reach effect.
- Fixed Donkey Wand not working.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }