2.6.6
- Golem no longer stuck in wall if placed on wall
- Allow consumables to be put in metal golem off hand for integration modifiers
- Humanoid no longer held up shields when having no attack targets
- Adjust height of humanoid and dog golems
- Disable golem death message on hostile golems
- Golem size upgrade affect jump height and step height as well
- Adjust riding offset
Optional dependencies
L_Ender's Cataclysm
Any compatible version
L2 Weaponry
Any compatible version
Just Enough Items (JEI)
Any compatible version
Touhou Little Maid
Any compatible version
Alex's Caves
Any compatible version
Create
Any compatible version
L2 Backpack
Any compatible version
L2 Complements
Any compatible version
Botania
Any compatible version
L2 Archery
Any compatible version
Patchouli
Any compatible version
L2 Hostility
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }