Fix some bugs in the fission reactor (with negative energy)
Strengthening the Sinful and disgusting eyes:
{
Extra 50% increase in health
And within a certain range, creatures will continue to suffer magic damage
}
Change Wizardry Ball: Now can only withstand damage and increase the attributes of Black Magic Ball, but cooldown is shorter
The Doomsday Stone now has two additional slots added instead of one, and has been strengthened:
{
+6666% damaged ->+300% damaged
Cooling for 1.5s ->1.2s
}
The remnants of the apocalypse can now appear in dungeons or mines, as they are more suitable for early development
Rewrite the doom soul orb:
{
If you are killed and the target creature's health is not greater than 30%
Then the creature will suffer damage of 29% of its maximum health.
And highlight it.
If the target's health is greater than 30%
that will gain 3 minutes of weakness and slowness
}
Adjusting the Immortal Emblem:
{
Increase damage taken by an additional 50%
}
The damage of the cursed mysterious Rubik's Cube is doubled
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }