Added a technical entity: Blood Spirit,
This entity is summoned using "The blood ring" (continue looking down)
{
The blood ring:
After wearing it, it will generate a Blood Spirit every 30 seconds,
Blood spirit will periodically cause damage to surrounding creations,
Blood spirit can survive for up to 30 seconds.
}
{
And The blood time:
+30% Invincible time,
If you acquired The blood ring, the time to summer blood spirits is reduced by 66%.
}
Rewrote some information about the functions of rock marshmallows Now it has changed from+40% health to+40% speed
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添加了一个技术生物:血灵,
这个生物使用"血灵之戒"召唤产生(继续向下看)
血灵之戒:{
佩戴后每隔30秒会生成一只血灵,
血灵会周期性的对周围生物造成伤害 ,
血灵最多存活30秒
}
以及血河怀表:{
+30% 受伤无敌时间
如果你装备了血灵之戒, 那么召唤血灵的时间减少66%
}
改写了一些关于石头棉花糖的功能. 现在从+40%的生命值变成了+40%速度
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }