I will no longer be supporting 1.18, so either someone needs to make a PR, or you all wait a couple months when im done the multi-version merge.
**Changes:**
- `useModelShape` is now enabled by default. This means that all blocks will be creating there culling shape based on there model. This is a bit of an experimental change, however the performance gains are insane. Stuff like flower pots on top of fences will now cull the top of the fence.
- `BakedOpacity` now has `setCullingShape` & `canSetCullingShape`
- Thanks @HhiPyrene for the updated Simplified translation changes
**Fixes:**
- Fixed sodium menu missing a toggle for rain/snow culling
- [#148](https://github.com/fxmorin/MoreCulling/issues/148) & [#149](https://github.com/fxmorin/MoreCulling/issues/149) - No longer rely on FAPI
- [#119](https://github.com/fxmorin/MoreCulling/issues/119) - Move `cloth-config` to `embedded`
- [#143](https://github.com/fxmorin/MoreCulling/issues/143) - Fix Rails and Ladders not culling correctly
Optional dependencies
Sodium
Any compatible version
Lithium
Any compatible version
Memory Leak Fix
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }