**Changes:**
- Large optimizations to cache (faster culling)
- Multipart & Weighted models now cache per side, allowing tons more blocks to cull
- Shulkerboxes cull on the bottom face
- Tons of edge-cases culled without performance loss, such as: [Pressure plates should cull the tops of fences and walls](https://github.com/fxmorin/MoreCulling/issues/91)
**Fixes:**
- Some textures not culling due to translucency even when covered by other textures
- Some faces without `cullface` where being culled
- [#124](https://github.com/fxmorin/MoreCulling/issues/124) Leaves and powered snow sometimes culled incorrectly
- [#127](https://github.com/fxmorin/MoreCulling/issues/127) Some blocks without collision where still not culling correctly
**API Changes:**
- `MoreBlockCulling` & `MoreStateCulling` now have a `shouldAttemptToCull` which accepts direction
- `MoreStateCulling` now also has `canCull`
Optional dependencies
Sodium
Any compatible version
Lithium
Any compatible version
Memory Leak Fix
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }