- paths generate across the overworld with biome-specific surface blocks and edge palettes
- includes dirt trails, cobblestone roads, brick roads, sandstone highways, mountain roads, mossy jungle paths, red sand trails, and a badlands canyon network
- roadside decorations: cairns, lamps, signposts, shrines, benches, and biome-matched flowers and bushes
- oceans, rivers, caves, the void, and the deep dark are excluded from generation by default
- use the `moogs_paths:has_no_paths` biome tag to exclude additional biomes
- `/paths locate [network]` finds the nearest path; `/paths debug` shows runtime info
- supports Fabric and Forge on Minecraft 1.20
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }