# CHANGELOG
- ### Removed world generation
- Things like Cattails, Duckweed, and Savanna Lakes are no longer in Naturalist. We plan on making a biome mod, and are aiming for more parity with our Bedrock add-on.
- These were removed in pre1 but should now properly be removed and not break worldgen mods.
- ### Fixed items missing from Fabric's creative tab
- ### Deer now drop Raw Venison instead of Cooked Venison when killed without Fire Aspect / being on fire
- ### Fixed Alligator, Elephant, and Bear attack animations.
- ### Tweaked some mob aggro speeds, follow ranges, etc.
- ### Made Snails not spawn white from Creative "Snail Bucket" items
- ### Added lang file for "entity.naturalist.robin" - should show properly now
- ### Added the _**start**_ of Xaero's compat
- ### Removed some misc. files and such
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }