<p><span style="font-size: 14px;"><strong>🐸 Naturalist :: Swampier Swamps Changelog</strong></span></p>
<p> </p>
<p><span style="font-size: 14px;">Added <strong>Cattails </strong>and <strong>Duckweed.</strong></span></p>
<ul>
<ul>
<li><span style="font-size: 14px;"><strong>Cattails </strong>can be broken to obtain <strong>Cattail Fluff</strong>. This can be crafted in a row of 3 like Paper to make 1 String.</span></li>
<li><span style="font-size: 14px;">Cattails can be obtained without breaking using Shears. They do not work with Silk Touch.</span></li>
<li><span style="font-size: 14px;"><strong>Duckweed </strong>can be broken by boats and will not stop your trajectory. They can only be picked up with Shears.</span></li>
<li><span style="font-size: 14px;">Duckweed can be replaced by blocks, making it a good way to build on top of water!</span></li>
</ul>
</ul>
<p> </p>
<p><span style="font-size: 14px;">Added <strong>Alligators</strong></span></p>
<ul>
<ul>
<li><span style="font-size: 14px;">Drops Reptile Hide. This can be crafted into 2 Leather and will have more uses in the future.</span></li>
<li><span style="font-size: 14px;">Upon breeding, lays eggs! These can be picked up and moved.</span></li>
<li><span style="font-size: 14px;">Attacks mobs and Players that enter the water, as well as anything that comes near its eggs.</span></li>
<li><span style="font-size: 14px;">Hostiles can be edited with a data pack.</span></li>
</ul>
</ul>
<p><span style="font-size: 14px;">Added <strong>Bass</strong></span></p>
<ul>
<ul>
<li><span style="font-size: 14px;">Fish.</span></li>
</ul>
</ul>
<p><span style="font-size: 14px;">Added <strong>Catfish</strong></span></p>
<ul>
<ul>
<li><span style="font-size: 14px;">Fish.</span></li>
<li><span style="font-size: 14px;">Attacks other fish; hostiles can be edited with a data pack.</span></li>
</ul>
</ul>
<p><span style="font-size: 14px;">Added <strong>Ducks</strong></span></p>
<ul>
<ul>
<li><span style="font-size: 14px;">Drops Raw Duck and Feathers.</span></li>
<li><span style="font-size: 14px;">Occasionally lays Duck Eggs at the same rate as Chickens. These can be cooked for food! We’ve also added recipes to cook normal Chicken Eggs as well.</span></li>
<li><span style="font-size: 14px;">Name one “Ducky” and see what happens!</span></li>
</ul>
</ul>
<p><span style="font-size: 14px;">Added <strong>Dragonflies</strong></span></p>
<ul>
<ul>
<li><span style="font-size: 14px;"><strong><em>REALLY </em></strong>likes Chorus Fruit. Like.. a weird obsession. Feeding it to them might give you something in return. 👀 <em>( idea credit to Noodlescript )</em></span></li>
</ul>
</ul>
<p><span style="font-size: 14px;">Added <strong>Lizards</strong></span></p>
<ul>
<ul>
<li><span style="font-size: 14px;">When low on health, they drop their tails and run away.</span></li>
<li><span style="font-size: 14px;">Can be tamed with Spider Eyes.</span></li>
</ul>
</ul>
<p><span style="font-size: 14px;">Added <strong>Tortoises</strong></span></p>
<ul>
<ul>
<li><span style="font-size: 14px;">Can be tamed and bred with Bamboo, Brown Mushrooms, Cactus, or Dandelions.</span></li>
<li><span style="font-size: 14px;">Can be commanded to lie down by right-clicking.</span></li>
<li><span style="font-size: 14px;">Die-hard fans of Teenage Mutant Ninja Turtles..</span></li>
</ul>
</ul>
<p> </p>
<ul>
<li><span style="font-size: 14px;"><strong>Elephants </strong>no longer attack Players when close to their babies.</span></li>
<li><span style="font-size: 14px;">Remodeled <strong>Butterflies, Fireflies, </strong>and <strong>Birds</strong></span></li>
<li><span style="font-size: 14px;">Fixed <strong>Bear </strong>breeding. They also now regenerate fur over time.</span></li>
</ul>
<p> </p>
<p> </p>
<p><span style="font-size: 14px;">🐸 Naturalist :: Swampier Swamps Changelog <em>( Patch 3.0.1 )<br /><br /></em></span></p>
<p><span style="font-size: 14px;"><strong>[ + ]</strong> Put <strong>Butterflies </strong>and <strong>Dragonflies </strong>in the Arthropod mob type. </span></p>
<ul>
<li><span style="font-size: 14px;">They can now be damaged by Bane of Arthropods and should work fine with mods that depend on insects having “Arthropod” defined.</span></li>
</ul>
<p><span style="font-size: 14px;"><strong>[ + ]</strong> Gave <strong>Catfish </strong>and <strong>Alligators </strong>a “kill cooldown”.</span></p>
<ul>
<li><span style="font-size: 14px;">They now wait 2 minutes between killing mobs. No more masses of dead fish on top of the water!</span></li>
<li><span style="font-size: 14px;">This is a temporary solution as the cooldown applies to egg hostiles as well. We will do another patch to fix this.</span></li>
</ul>
<p><span style="font-size: 14px;"><strong>[ ~ ]</strong> Made <strong>Elephants </strong>drink while standing on any block.</span></p>
<ul>
<li><span style="font-size: 14px;">They previously only drank when standing atop Grass Blocks.</span></li>
</ul>
<p><span style="font-size: 14px;"><strong>[ ~ ]</strong> Made <strong>Tortoise </strong>babies tamed after hatching if the parent is tamed.</span></p>
<p><span style="font-size: 14px;"><strong>[ + ]</strong> Added <strong>tags to new items.</strong></span></p>
<p><span style="font-size: 14px;"><strong>[ + ]</strong> Made <strong>Bass </strong>spawn in Rivers.</span></p>
<p><span style="font-size: 14px;"><strong>[ + ]</strong> Made <strong>Lizards </strong>spawn in Forests.</span></p>
<p><span style="font-size: 14px;"><strong>[ + ]</strong> Added <strong>Alligator Egg </strong>Silk Touch loot table.</span></p>
<p><span style="font-size: 14px;"><strong>[ + ]</strong> Added <strong>Lakes </strong>to <strong>Savannas.</strong></span></p>
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