# 1.0.18
## Additions
- New advancement, Sentient Evolution, earned by activating the Ritual of Sentient Evolution. It branches from the existing Sentient Armor advancement.
- The Seer's Sigil now reveals a ritual's working area. While you carry one, looking at an active Master Ritual Stone outlines each of the ritual's configured ranges in the world with a coloured box. The sigil only needs to be on you, it works from your inventory, from inside a Sigil of Holding, or worn in a Curios slot.
## Changes
- The Ritual Reader has been renamed to the Ritual Configurator (same item, same recipe, same function, new name). Its in-game name, guide book, and wiki entries are all updated to match.
- The two Master Routing Node upgrades are now named Routing Stack Upgrade (was Master Routing Node Core) and Routing Speed Upgrade (was Speed Core), so their names match what they do. The guide book and wiki now spell out their limits and effects: up to 64 stack upgrades (each adds +16 items, +1,000 mB, and +10,000 FE per operation) and up to 19 speed upgrades (each shaves one tick off the 20-tick pulse, down to every tick).
- The Ritual Configurator can now relocate a ritual's chest, tank, or input/output container instead of it always sitting directly above the Master Ritual Stone. In the Define Area mode, Sneak + Use in the air to cycle to the chest/tank zone, then mark two opposite corners to move it. This also fixes zone-cycling, which previously couldn't reach anything past a ritual's first zone. The Endless Quarry, Hymn of Siphoning, and the Torment Nexus now honour the relocated container too (they used to force it directly above the stone).
## Fixes
- Players other than the one who opened a Demon Realm dungeon are no longer teleported back out a few seconds after entering. Anyone is now kept inside as long as they are within the dungeon's bounds, instead of only the dungeon's creator being recognised.
- Breaking a block that holds items no longer voids its contents. The Athanor, Ara Vitae, Hellfire Forge, Vas Maleficum, Tabula Vitae, Teleposer, Alchemy Array, routing nodes, and the Orb Filling and Vitae link blocks all drop their stored items again when mined or otherwise removed. Breaking an active Master Ritual Stone also properly stops its ritual again.
- The Master Routing Node now accepts its upgrades again. The stack and speed upgrade slots were rejecting the Routing Stack Upgrade and Routing Speed Upgrade items; each slot now takes its matching upgrade.
- An Ara Vitae no longer loses its tier when fluid (such as Essentia Vitae) sits in an optional pillar position beneath a capstone. Those positions already treated air as empty; fluid now counts as empty there too, so a pool of life essence around the altar will not break the structure.
- Self-sacrifice now works on servers with PvP disabled. Wounding yourself to fill an altar or Blood Orb, and the Ritual of the Willing Sacrifice, were silently cancelled when PvP was off, because the damage was attributed to you as the attacker and the game makes players immune to player-dealt damage in that mode. Self-sacrifice damage is no longer treated as player-versus-player.
Optional dependencies
Curios API
Any compatible version
Jade 🔍
Any compatible version
Just Enough Items (JEI)
Any compatible version
Modonomicon
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }