# 1.1.41
## Changes
- The Sanguine Crafter no longer needs Spiritus Ruina or Spiritus Invictus shards to run Tabula Vitae or Hellfire Forge recipes. It pays the same costs as the table and the forge, plus its usual EV per craft. Shards left in an existing crafter move to its output buffer.
- Explosive Powder and the Reinforced, Hellforged and Deus Explosive Cells are gone from the game. Any still in a world or inventory disappear when the world loads.
## Fixes
- Breaking a placed explosive charge with a pickaxe no longer drops two of it.
Optional dependencies
Just Enough Items (JEI)
Any compatible version
Curios API
Any compatible version
Jade 🔍
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }