# 1.0.7
## Enchanting
- Spiritus aspect crystal clusters (Raw, Ruina, Nihilum, Vindicta, Invictus) now provide enchanting power to nearby Enchanting Tables, at **double a bookshelf's** strength.
- The Crystal Cluster and Crystal Cluster Brick blocks (the maximum-tier Ara Vitae capstones) also provide enchanting power, at **2.5x a bookshelf's** strength.
- Both act like bookshelves for placement: they must sit two blocks from the table with an open gap between.
- These blocks now carry a tooltip noting they can act as an Enchanting Table amplifier.
## Sentient Armour
- Every Sentient upgrade and downgrade tome now appears as its own entry in JEI, with an info page explaining what the upgrade does, how it is trained (or that it is applied directly), and how to obtain the physical tome (dungeon loot, the Sentient Extraction ritual, or combining duplicates). Downgrade tomes explain their curse and that they come from the Sentient Downgrade ritual.
## Fixes
- Corrected the Blood Orb tier required by every orb-gated recipes being off by 1 tier.
- The **Body Builder** Sentient upgrade now trains correctly.
- Fixed Sentient Armour training being blocked by default.
- Fixed Sentient Armour attribute modifiers (Knockback Resistance, Armor, Health, Attack Damage, and the like) stacking endless duplicate copies of themselves.
Optional dependencies
Jade 🔍
Any compatible version
Just Enough Items (JEI)
Any compatible version
Curios API
Any compatible version
Modonomicon
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }