# NeoSync 1.6.1
Server operators get a new command. `/neosync purge <players> [dimension]` removes a player's shells completely, both their own record of them and the copies held in blocks. Any body still inside a block drops its inventory and experience where it stood. Leave the dimension off to clear every shell a player owns, and once they have none left they stop counting as artificial.
Syncing out of a body that was not sitting in a Shell Storage or Shell Constructor no longer errors on the server. The sync itself went through, but the shell list stopped updating and old entries stayed in the selector until you rejoined.
Optional dependencies
Curios API
Any compatible version
Jade 🔍
Any compatible version
Mekanism
Any compatible version
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }