# NeoSync 1.4.2
Picking a shell away from a shell storage works now. There is nowhere to leave your body when you are out in the world, so you die on the spot and wake up in the shell you picked once you respawn. Grave mods keep your items and xp through it, and without one you get the usual death drop. You can also pick a shell while you are already dead and you will arrive there instead of at your spawn point when you respawn, so a single use anchor really does cover one death.
Dying in a shell no longer eats what you were carrying on worlds that have keep inventory turned on. Your items drop where you died like they always should have.
Optional dependencies
Curios API
Any compatible version
Just Enough Items (JEI)
Any compatible version
Jade 🔍
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }