# [0.2.1-beta] - 2026-05-17
### Upgrade Notes
If upgrading from 0.2.0-beta or earlier, delete:
* `config/nourished/scanner_spec.json`
* `config/nourished/nutrients.json`
Both files will regenerate on launch.
If your world contains an older `nourished-generated` datapack, run:
`/nourished repair_generated_datapack`
then:
`/reload`
---
## Added
* Raw Food Penalties
* Raw foods can now apply effects and nutrient penalties.
* Four severity levels: Fine, Mild, Medium, Severe.
* Settings are configurable in `config/nourished/raw_food.json`.
* Gut Flora
* Repeated raw food consumption increases sensitivity to future penalties.
* Recovery occurs through cooked and varied diets.
* Stored separately from the nutrition system.
* Non-Beneficial Nutrients
* Nutrients can now be marked as harmful when accumulated in excess.
* HUD indicators, toasts, and threshold checks account for this behavior.
* Raw Food configuration options added to the Cloth Config screen.
* Compat integrations now appear in dedicated config categories.
* Large Stamina Overhaul
* Peak Stamina
* Spice of Life: Onion
* New Food Safety chapter in the Patchouli guide.
* Nutrient schema validation.
* Outdated `nutrients.json` files are automatically regenerated when required fields are missing.
* `/nourished repair_generated_datapack`
* Repairs generated nutrient tags after nutrient definition changes.
* Expanded nutrient tag coverage for vanilla and supported food mods.
* Added:
* `PHILOSOPHY.md`
* `ARCHITECTURE.md`
---
## Changed
* Returned to five nutrient groups:
* Fruits
* Vegetables
* Proteins
* Grains
* Dairy
* Removed the Sugars category.
* Existing sugar-tagged foods have been reassigned.
* Legacy player data containing removed nutrient keys is now migrated automatically.
* Documentation updated for the five-group system.
---
## Fixed
* Raw vanilla meats now correctly trigger raw food penalties when appropriate.
* Non-beneficial nutrients no longer trigger low or critical nutrient warnings while decaying.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }