# Nourished 0.2.7-beta.2
A big UI overhaul. Nearly every box on the HUD and Diet Screen can now be moved, resized, restyled and recolored in-game. The guide book has also moved from Patchouli to Modonomicon.
## ⚠️ Read before updating
- **Beta:** Some of your old layout and color settings may reset.
- **New required dependencies:** **Modonomicon** and **MariesLib 0.1.2-beta or newer**.
- **Patchouli is no longer needed**, and the old Patchouli book is gone.
Please report anything odd on the issue tracker or Discord.
## Highlights
- **New guide book (Modonomicon):** chapters for Getting Started, How It Works, Food Safety, Food Groups and Compat Mods. Compat pages only appear for mods you have installed.
- **Fully customizable Diet Screen:** drag, resize and restyle every box (Calories, Balance, Recent Meals, Eat More, Active Effects and each Intake Breakdown row). Text, icons, bars and header can each be moved separately.
- **New editor hub:** all Diet Screen box settings live in one resizable window with a sidebar, replacing the stack of tabs.
- **Glow and Pulse:** every box can glow, and its border can "breathe" in its own colors. Choose Smooth, Heartbeat or Flash; all boxes pulse in sync.
- **In-game color editing:** a Colors tab changes every HUD and Diet Screen color, and the color picker can save favorites.
## Added
**All boxes**
- Style options: background and border opacity and shade, text and border shadow, border and bar glow
- Separate Text size, Icon size, Bar size and brightness sliders
- Header (title) size and Hide Header, including on the Diet Screen itself
- A single "Reset This Module" button
- Resizing snaps to the size of neighboring boxes when you're close
**Nutrient HUD**
- Move Nutrient: drag a nutrient's whole row to reorder rows
- Per-nutrient bar glow
- Hide Bars, Hide Text, Hide Icons and Hide Window
- Scrolls when it's shorter than its rows
**Diet Screen**
- Intake Breakdown rows: bar fill color, icon border color, icon size and a Move Icon toggle
- Active Effects: icons and +/- markers can be moved, hidden and resized separately from effect names
- Activity Log and Calorie History start as tabs on the left in edit mode, using the same click-to-open style as the settings windows
**Gameplay**
- "Free Bites Before Diminishing" setting: how many times a food can be eaten at full value
**For addon devs**
- New `NourishedRegisterEvent` for registering nutrients, foods and effects in one place
- Full `docs/ADDON_GUIDE.md` with an example addon
- "Nourished Test" Command Center tab with Registration Report and Check Held Food
- KubeJS `registerNutrient` now accepts `icon` and `tags`
## Changed
- HUD panels have rounded corners
- Calorie History reads "1 day", "2 days", etc., and the HUD shows "Veggies"
- Nutrients always draw in their own color (no more threshold tinting)
- Each nutrient's color is now set on its own Intake Breakdown row instead of one long list
- The Diet Screen editor panel grows when you drag a box past its bottom, instead of pushing boxes into each other
## Fixed
**Crashes and broken behavior**
- Game crashed when opening "Edit All" HUD mode
- Every item in the game showed a Nourished tooltip
- "Today" calories never reset. They now reset each in-game day, including after sleeping or using `/time`
- Previewing an effect in the effect editor left it stuck on you permanently
- The guide book couldn't be crafted
- Screen flickered or flashed black while eating, and the HUD stuttered
**Addon nutrients**
- They didn't get a Diet Screen row
- Their decay and threshold overrides weren't saved
**Servers**
- `/nourished validate` no longer gives false warnings, and startup log warnings are cleaned up
**Editor and layout**
- Bar glow, Hide Icons, Hide Bars and Icon size didn't work on several boxes
- Nutrient HUD edit mode now shows every bar (including hidden ones) and its move outlines match what's on screen
- Nutrient HUD height snapped back or didn't fit its visible bars
- Activity Log and Calorie History no longer overlap on a fresh install, after a reset, or after dragging
- Resizing from the left edge dragged a box's contents along
- Moving boxes no longer feels sticky, and glow keeps the rounded corners
- Config sidebar ran off screen at high GUI Scale
**Visual polish**
- Big icons in Recent Meals and Active Effects no longer overlap, and resizing icons no longer moves the text
- Rows overlapped and bars vanished at very small or very large text sizes
## Removed
- Patchouli dependency and the old Patchouli book
- Text glow and header glow (they looked bad at Minecraft's font size)
- Intake Breakdown legend box (bar colors already show this)
- Diet Screen's "Today" header and sunflower icon
- Options that did nothing: padding sliders, some Move/Hide toggles and duplicate text colors
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }