Improved search matching across the editor, keybinds, custom model, preset, and scene preset screens <BR>
World tab settings now persist separately per singleplayer world or multiplayer server <BR>
Head-slot skulls, player heads, and block items now render correctly on NPCs <BR>
Camera chooser dropdowns now scroll cleanly when many cameras are available <BR>
Reworked Batch Screenshots into a clearer NPC list layout <BR>
Added a camera sidebar mode for Batch Screenshots <BR>
Batch Screenshot panels can now be resized and remember their width <BR>
Tag filters now wrap cleanly instead of scrolling sideways <BR>
Added a Background-only row for shots without NPCs <BR>
Added Remaining Together renders for NPCs not already covered by selected groups <BR>
Batch Screenshot HUD now shows clearer shot progress and shader context <BR>
Added live theme color customization in settings <BR>
Camera HUD hints now use your actual keybinds <BR>
Fixed camera preview NPC rendering with Lunar <BR>
Fixed the cloak picker showing the wrong download option <BR>
Fixed frozen NPC armor UVs looking mirrored or incorrect <BR>
Fixed frozen NPC poses not matching live NPC poses correctly <BR>
Elytra stage now saves correctly across presets, stamps, snapshots, and frozen NPCs <BR>
Fixed Skin Layers 3D crashes when many player NPCs are visible <BR>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }