# What's changed?
- Reverted the "Fix triangles appearing on low render distance" patch.
- This change was reverted because it caused unintended blend effects. The triangles appear due to being clipped by the fog which is also visible in Vanilla's end sky.
- Added a new fog transition using alpha blending.
- Fixed missing dark sky in overworld skybox type (occurs when falling through the void).
- Improved alpha calculation.
- Added configuration to toggle FSB, which now gets saved.
- Normalized fade values.
- Added the `biome_rain` weather condition, which detects if the biome is actually raining.
# Breaking changes
- Removed `Skybox#isActiveLater` from the API.
**Full Changelog**: https://github.com/AMereBagatelle/fabricskyboxes/compare/0.7.1-mc1.20...mc1.20.1-0.7.2
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }