- **Asynchronous Culling:** Offloads heavy rendering math to a background thread to prevent CPU stuttering.
- **Primitive Data Sets:** Uses FastUtil IntOpenHashSet instead of standard Java maps to eliminate memory leaks and "garbage" collection spikes.
- **Double-Buffering:** Implements a lock-free "swap" system so the main thread never has to wait for background calculations.
- **Adaptive Item Culling:** Automatically hides dropped items and XP orbs at shorter distances to prioritize framerates in crowded areas.
- **Platform Target:** Engineered specifically for NeoForge 1.21.1 on integrated graphics (Intel UHD/Iris Xe).
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }